Technical issue and Suggestions
Not Enough Votes
First off, this is absolutely beautiful and I didnt think I would like the new build system, but its a huge improvement! I'm really looking forward to the future of SE2! I'm taking notes as I go and recently ran into a problem which spurred this post...
I am on PC and am stuck at 7% Progression through the survival scenario. Not sure why but the first goal "Fix Ship" became active again and there is no way to clear it.
Suggestions:
- Horizon reticle for flight in gravity.
- Remove tool tiers that I dont have from my G menu.
- Allow <Enter> GPS input.
- Allow system grouping under Control Menu
- Allow G menu and Hotbars for vehicles
- Make stone usable again. (build with stone?)
- Make trees usable (build with wood?)
- Animals! More types of animals and quantity with varying degrees of danger. (would be nice to have a bit of an "alien" feel also.)
- Daily Needs survival (meal packs, emergency rations, water, and all that jazz.)
- More varied components for blocks. (Being able to build almost everything from Iron gets a bit "old hat.")
- Suit crafting of components from raw materials is nice, but I think it makes the game lose something that SE1 had in spades. (material processing is lacking.)
- make survival kit more versatile. (emergency ration pack, base material processing and manufacture.)
- I have a PTSD from using "P" in SE1. (another reason for having vehicle hotbars...)
- Varied Unknown Signals. (Its great to have more than just a tiny pod to investigate, but if its always the same station on an asteroid, I get bored quickly and have stopped going to them.)
Keep up the dazzling work, and I'll keep buying!
Thanks!
I like this feedback
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