Improve Grid Placement on Planets: Force "Station" Mode, Ignore Small Obstacles
Problem Description: When attempting to build on a planet's surface, two main issues arise:
1. Incorrect Grid Type Detection: The game often mistakenly identifies a structure touching the ground as a "Ship" instead of a "Station," completely blocking its placement.
2. Obstruction by Small Objects: Minor environmental objects like trees, bushes, small rocks, and minor terrain bumps block the placement of large grids, even though the structure itself is massive and these obstacles are insignificant.
Suggestion:
1. Add a "Force to Station" mode when placing a blueprint or the first grid via the spawn menu if it is in contact with the ground.
2. For administrators or in modes with creative rights, add a "Ignore Small Obstacles" toggle during spawning, similar to SE1. This would allow placing blueprints on complex terrain.
3. Introduce a tool for automatic alignment of the first grid to the ground plane (Snap to Ground Plane).
I like this feedback
Replies have been locked on this page!