Mirror Planes not preserved from or to a projection of a built grid

The 3 Greens shared this bug 2 months ago
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If you make a projection and weld some blocks, when you try and built more projections off of those built blocks, the mirror plane of the original projection is not preserved.


Likewise, if you have a mirror plane on a built grid, and you place a projection on it, those projected blocks will not preserve the built grid's mirror planes.

Replies (1)

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Hello The 3 Greens,


Symmetry planes should now work correctly with projections on current Game version: 2.0.2.51. Could you please confirm that is the case for you?


Kind Regards,

Bartosz

Keen Software House

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From what it looks like, the game will copy over symmetry planes, (for the sake of brevity I will call them SP for now on), upon starting a projection on a grid. However, editing SP's, (i.e. removing, adding, or moving SP) is not preserved between a projection and the built grid. There should be a video attached showing this effect though it is in 480p because of file attachment size limitations to 64MB.

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