[EDITOR] Server/Client errors in prefab file After VS2 Update crashing game

AngryWolfYT shared this bug 20 days ago
Submitted

Dear developers


Since space engineers 2 and MOD Sdk got updated with Vertical Slice 2 i startet getting errors that cause game to crash when try to load creative mode in SE 2


This is steps i did to cause crash :

- i went to vanilla assets

- i created a Partial Copy of :

- drill350

- drill500

- cargo container 150

- refinery 750

- welder 350

- welder 400


I want to point that before VS2 blocks models were working fine without any errors

No i'm getting this :

48613abaf51dd2b6998d177e562c2b1f


Speaking more about what i changed. I copied original vanilla models files, renamed those to as you can see on screen to T1_Cargocontainer150 and i cheched if they work fine and they did:

2fc71b525b173d333bdf78fc72686cae


Next step i did was to create PARTIAL COPY of file BlockModelDefinition from CargoContainer 150 vanilla one

bc114dbff548f05470824f56fd922874


everything worked fine before update and now because of those errors in prefab file my game is crashing while trying to load creative mode with weird logs about shaders missing


I'm sending logs


Editor is working fine, game not

Replies (2)

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1

I tried :


- Check files integrity for Editor in Steam

- Deleted whole C:\Users\Angry\AppData\Roaming\VRAGE3.ModEditor and then do files integrity check and start editor


Issue still appearing :

f645bbe5e4dbdc77349df46be0a185f1

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1

Here's the file of refinery on my mod folder right now, maybe you will be able to find anything


ignore temp folder there

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