I love you so much. Ideas about SE2.

Rumen Kinovski shared this feedback 26 hours ago
Not Enough Votes

Hello everyone, I love you guys — I really do! ❤

I own *Space Engineers 1* with every DLC, and I bought *Space Engineers 2* with great excitement as well. Big respect for keeping the DLCs cosmetic instead of locking gameplay mechanics behind them — you truly deserve our support, both moral and financial, through DLC purchases, because you’ve earned it.


Now, to the main point.

I’m writing about *Space Engineers 2* because I’d love to share some ideas — and it’s up to you and the community to decide if they sound fun or even feasible, of course.


Recently, I watched some of my friends play *Stationeers*, and I really liked its physics and deeper mechanics — like temperature, pressure, and electrical systems with fuses and cable types depending on load. Also, the way elements can change between solid, liquid, and gas states, or be combined to create new materials.


I realize that’s quite hardcore, but I think we, the true Engineers, would really appreciate such depth. There were also shafts, cranes, suction pumps, and all sorts of cool machinery. Adding features like that would make building bases (and everything else) in *Space Engineers 2* even more challenging — and where there’s challenge and depth, there’s engagement and fun!


Of course, there could be an option for more casual players to disable these complex mechanics if they prefer a simpler experience.


When I watched my friends build a greenhouse on Mars — generating the right gases, temperature, and water to make it work — I thought how amazing it would be to have something similar in *Space Engineers 2*.


I’d also love to see resources visibly moving through conveyors, maybe with some open conveyor types too. Refineries could handle more basic materials, while advanced systems could require more hands-on management. I saw them melting metal for crafting in a furnace that needed to be heated with coal and maintained under pressure.


Oh, and speaking of pressure — I laughed so hard when they forgot to close a valve and everything exploded! The blast blew the base door off and hit a poor guy who was mining outside… and to make things worse, the material they were working with was radioactive!


Thank you so much for everything you do — I truly love you all. ❤

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