types of turrets, ammunition and the possibility of a turret module. shield?

Bordus shared this feedback 23 hours ago
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type of turrets


1, ballistics

2, laser

3, plasma

4, rocket

5, Railgun


turrets advantages and disadvantages


1, + (ammo diversity, range, penetration, no energy consumption, effective against heavy armor

- (overheating, Limited by ammunition, less effective against shields if they existed,


2, + (no need for ammo, Instant hit, high accuracy,

- (energy consumption, overheating, less effective against heavy armor,


3, + (large AOE, effective against shield, could work as an emp on machines in the explosion radius

- (large energy consumption, slow projectile, very advanced materials for production,


4, + (good AOE, ammo diversity, no energy consumption, enemy tracking,

- (projectile acceleration, can be shot down,


5, + (effective against heavy armor, penetration, fast projectile

- (large energy consumption, less effective against shields if they existed, slow fire rate


ammunition type


ballistic,(HP, AP, Corrosive) probably enough

rocket, (EMP, HP, Fragmenting,) probably enough


modules for turrets, 2modules for 1 turret or different modules.

(for me it would be better if it was all like in the game (from the depths)

but that would probably be demanding on the engine)


Barrels (affect accuracy, projectile speed, recoil, range)


Magazines (capacity, reload speed)


Sights/camera (accuracy, ADS time, zoom/tracking range)


Muzzle (recoil, projectile speed)


Capacitor / Cooling (for energy or rail/laser/plasma) (overheat, energy cost, charge time)


Electronics Targeting (tracking, crit chance, aim assist, rangefinder)


shield


a segmented shield from many shield generators would be very power-hungry


ballistic, pass true 20% dmg to hull 0% dmg to shield, depends on the ammunition

laser, 90% dmg to shield

plasma, 150% dmg to shield

rocket, depends if it's bubble shield or Surface Shield if Surface Shield then explosive have effect dmg, depends on the ammunition


I'm not much into weapons but this might be enough for me I don't want it to be as simple as in SE1, in SE1 there are only ballistic and explosive weapons which is not enough for me, and shields would be good but if they are too op then that's bad

otherwise, sorry for my English

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