Symmetry bug with slope transition still not fixed
Reported
Here is link to old post with same problem https://support.keenswh.com/spaceengineers2/pc/topic/48145-in-symmetry-mode-armor-slope-transition-does-not-place-the-mirror-block-correctly#comment-97134
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armor slope transition base 2.5m
armor slope transition base mirrored 2.5m
armor slope transition 2.5m
armor slope transition mirrored 2.5m
armor slope transition tip 2.5m
armor slope transition tip mirrored 2.5m
armor slope transition base 0.5m
armor slope transition base mirrored 0.5m
armor slope transition 0.5m
armor slope transition mirrored 0.5m
armor slope transition tip 0.5m
armor slope transition tip mirrored 0.5m
in symmetry mode all of these, light and heavy, place 'block x' on first and second side of the mirror axis
they should place 'block x mirrored' on the second side or,
if you start with the mirrored block they should place the non mirrored block on the second side
armor slope transition base 2.5m
armor slope transition base mirrored 2.5m
armor slope transition 2.5m
armor slope transition mirrored 2.5m
armor slope transition tip 2.5m
armor slope transition tip mirrored 2.5m
armor slope transition base 0.5m
armor slope transition base mirrored 0.5m
armor slope transition 0.5m
armor slope transition mirrored 0.5m
armor slope transition tip 0.5m
armor slope transition tip mirrored 0.5m
in symmetry mode all of these, light and heavy, place 'block x' on first and second side of the mirror axis
they should place 'block x mirrored' on the second side or,
if you start with the mirrored block they should place the non mirrored block on the second side
Hello Mucio34,
I have reproduced and reported the issue to our internal database. Additionally, I have added this thread to our internal ticket (SE2-25583).
I have also merged this thread with the one you linked.
Kind Regards,
Bartosz
Keen Software House
Hello Mucio34,
I have reproduced and reported the issue to our internal database. Additionally, I have added this thread to our internal ticket (SE2-25583).
I have also merged this thread with the one you linked.
Kind Regards,
Bartosz
Keen Software House
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