Transform Small voxels into particles
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As the title states, using the voxel gun and forgetting a small part can be annoying, since it's not realistic to not be able to move because of a single small rock floating in space so my idea is that when a voxel reaches a certain size it's transformed into a particle so that it's visible, but it doesn't disrupt the gameplay flow and it can be unloaded just like the debris of broken blocks
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