[ModSDK] Editor crash when rendering ArmorBlock Asset after 'side mesh file' change..

Count shared this bug 23 hours ago
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When editing an ArmorBlock Asset (comparm), most times(not sure if every time) when I select a different 'side mesh file' (armorside). Not from 'none', but from an already set file. If I have the render window displaying it already, or when I open it by double clicking the comparm file that was edited. Then Crash.

This doesn't happen too frequently, since I don't often need to change files after setting them. Editing armorside files with the render window open seems to update without a problem.


I don't know where to find the log file that it mentions in the poup on crash.

Replies (1)

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Hello Count,


I was unable to reproduce your issue. Could please provide us with specific steps to reproduce the crash?


You can find the logs here:

C:\Users\(Your username)\AppData\Roaming\VRAGE3.ModEditor\Temp\Logs

They will look like this:

d8bbbcb63970899e13e9801263a68ee2


Kind Regards,


Bartosz

Keen Software House

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