[ModSDK] gltf collision with space in name fails to load.
Submitted
Attempting to add a collision object to a model asset where the collision object filename was exported with a space in it causes the collision to fail to load. It complains that it cannot find the .bin file, but all the space in the reported filename have been replaced by %20.
Renaming the file does not fix this, as the path to the bin file appears to be baked in to the .gltf file.
(image not mine, but does show the relevant validation error, as well as all the relevant files/assets)
Replies have been locked on this page!