gameplay question/suggestion for player moves in space
Hello !
First of all, thank you for the time you've invested in creating this game! I've played a lot of the first one, both on my own and with friends, and it's been a pleasure!
Knowing now that you're working on a second version of your game to make it even better, I'd like to make a suggestion to increase the realism of the movements available to the player, based on my experience with the first game.
my suggestion feedback :
Are you planning any mechanics to improve and make more realistic the character's movement in a space without gravity?
For example:
Grappling hooks, safety lines, hand-holding surfaces, etc.
Because today, on SE1, we only had the jetpack and magnetic shoes. But in the event of a breakdown, a simple jump is all it takes to drift through space.
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