Flight system needs 2nd circle or beam in third person view

Deon Beauchamp shared this feedback 3 days ago
Not Enough Votes

When in third person the flight destination direction circle appears to be at a distance near the skybox when viewed, and it does not help much in lining up for targets nearby with any accuracy.


Changing to first person, you can see that the destination direction circle relative to nearby objects is far more accurate than third person.

A 2nd circle or beam at a distance nearer to the grid would help to determine the forward direction more accurately in relation to the far circle for third person.

Not sure if this makes sense.

Otherwise third person combat without target lock may be useless, even for stationary targets.

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