NPC use ships sold by players
This is a proposal for a mission (contract) variant and a system to reflect the results in the world.
1. An NPC requests the sale of a ship. The client specifies the ship's conditions: size, number of thrusters, armament, containers. The player sells the ship and receives the payment.
2. NPC adds the purchased ship to the random spawn.
3. Pirates raid the new ship. If the raid is successful, the ship is destroyed or becomes the property of the pirates. (This could be an escort contract.)
4. The sale of the ship, and the success or failure of the raid, increase or decrease the builder's prestige. Prestige increases the contract reward and the pirates' retaliation. (This could be a contract for combat purposes.) Prestige may increase colonization scores etc.
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