[IDEA] AI-Assisted Ship Design via Text-Based Blueprint Exchange
Not Enough Votes
Core Concept
Introduce a text-based blueprint format that allows:- Exporting ship/module designs as editable text strings
- Importing modified designs back into the game
- Generative AI Integration – Players can paste blueprints into AI tools (ChatGPT, DeepSeek, etc.), request changes in natural language ("Make this miner wider with more drills"), and paste the upgraded version into the game.
Key Features
1. Universal Blueprint Text Format
- Structured Data – JSON/YAML-style layout listing blocks, connections, and properties
- Human-Readable – Easy to tweak manually or via AI.
2. AI Design Assistant Workflow
- Player exports ship as text:
"Small Miner: 3 drills, 2 thrusters, 1 cockpit" - Asks AI: "Add 2 more drills and reinforce the hull"
- AI returns modified blueprint:
"Small Miner V2: 5 drills, 2 thrusters, 1 cockpit, HeavyArmor plating" - Player imports text → game generates the updated ship.
3. Game Integration
- "Paste Blueprint" button in the build menu.
- Validation Checks – Ensures AI designs follow game physics (e.g., no floating thrusters).
- Version Control – Track AI-modified designs separately.
Example Use Cases
- Quick Prototyping: "Make this fighter 20% faster but keep the cost low"
- Bug Fixes: "This rover tips over—widen the wheelbase"
- Thematic Designs: "Make this ship look like a Star Destroyer"
Why i like to see this in SE2
- Democratizes Ship Design – Helps new players learn from AI-generated builds.
- Rapid Iteration – Test design variants without manual rebuilding.
- Modding-Friendly – Text format works with external tools.
Replies have been locked on this page!