it updates the picture, pcu, description but not the grid itself
reloading the world does noting
https://steamcommunity.com/sharedfiles/filedetails/?id=3442183013
the grid is in the same state as when published and not the updated state :(
I have a blueprint that I have published through the Steam Workshop. I've been using the "replace grid" to update my blueprints as I make changes to the design. So far my "Starter Base" blueprint has continuously updated and produced a updated version of its blueprint each time I place it. That blueprint is not published to the workshop. The ship I'm working on that I've published is called the "Mach 3 Turbo"(M3T). I've been using the "replace grid" function in the same fashion as I have been with the "Starter Base" blueprint. The Steam Workshop shows the log of change notes from each iteration I've saved, and the screenshot shows it has been updated. I was testing the integrity of the ship by, of course, ramming other smaller ships into the side of the M3T. Long story short, when I went to place the M3T blueprint that had the correctly updated screenshot, it placed the original blueprint from before any of the updates to that blueprint. Not that this is a huge deal, but I had definitely spent some time modifying and coloring it.
I did, however, dig into the game files where it saves the blueprints and tried to modify the file name of the blueprint to show a current name that I wanted it to show. You may imagine that the blueprint still showed up, but it made a duplicate of the file with the original file name. Thus showing two blueprints of the same type in the blueprints tab. I deleted the blueprint that hadn't been published and would think that all should have been right.
The 010012 screenshot is what is spawning in, screenshot 010045 is the "updated" version that should be spawning in.
Thanks for your time,
Fuzzy
Hello Cecil Hayes,
Functionality of updating blueprints that are published to Steam workshop is different than with offline (local) blueprints. Currently, to update the published blueprint, you have to republish it again after making changes.
How it works:
Since this is the intended functionality, I am closing this thread.
Kind Regards,
Bartosz
Keen Software House
Hello Cecil Hayes,
Functionality of updating blueprints that are published to Steam workshop is different than with offline (local) blueprints. Currently, to update the published blueprint, you have to republish it again after making changes.
How it works:
Since this is the intended functionality, I am closing this thread.
Kind Regards,
Bartosz
Keen Software House
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