Dynamic Gravity
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This is an idea that might be not be practical, but I think would be very cool to see. If every voxel has defined mass, then every asteroid can have its own small gravity well defined by its total mass. In keeping with the scaled-down nature of the game, where a moon just a few kilometers across has the surface gravity of a vastly larger real-life body, asteroids could have small but measurable gravitational fields, which would function exactly like a spherical gravity generator. This would reduce the annoyance of manually drilling asteroids in the early game; chunks of loose rock would gradually settle to the surface. Big enough grids would also have noticeable gravity, even without the presence of gravity generators.
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