Complex Ores - e.g., magnetite, bauxite, carnotite, ilmenite

Shandlanos shared this feedback 25 days ago
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Just as in SE1 refining Stone produces three different metallic elements plus gravel, it could be fun if instead of just searching out specific monometallic ore veins, different asteroids had different compositions.

Using real-life materials, some ores would be easy to calculate by kinda cheesily assuming 100% mineral purity (e.g., Magnetite Ore would yield 69.94% Iron and 30.06% Oxygen or some similar rounded figure like 70/30), while some would require heavy compromise/estimation (e.g., Bauxite Ore is comprised of numerous minerals, so some estimates would have to be made, and in-game it would probably be best if it were composed of Aluminium, Silicon, Titanium, and Oxygen).


This somewhat presupposes the introduction of new materials into SE2.

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