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KSP-like research and tradeable data
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Unlock tech/survival/QOL and create more challenges for engineering by having players research, over time, things such as
- Weather conditions, vegetation and biomes in each planet
- POIs, NPC ships/bases, obelisks etc
- Extreme depths (oceans/crust)
- Orbital observation and deep space satellites
- Klang research with obscure player-made mechanical creations (https://www.youtube.com/watch?v=b7kLStl3CjI)
Tie this to the economy and have players trade research data, so that these continue to be of use when there are no more things to research.
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