Auto-naming mechanic for split grids

Chris Bartholomew shared this feedback 37 days ago
Not Enough Votes

This would be down the road, but more a concern when Merge Blocks are reintroduced, but...


In Kerbal Space Program, docking and undocking of spacecraft was a common enough mechanic that they had to add in a way to tell the different craft apart when they inevitably split up. They did this through a priority system based on a configurable higherarchy set within the different control components.


Something like this could be built within SE2, where a grid would automatically be renamed from a configuration in a control seat, prioritized by a configurable priority rank.


This way, you don't have to rename your grids every time you undock your airtight docking collar, or launch a recon probe, or cast away your nutty friend in an escape pod.

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