My saves are dead.
Submitted
After the update, I'm having a problem with my save. I can launch it and play the game, but I can't save my progress. What can I do to fix this? I reinstalled the game. I still have the same problem. I tried older saves.
Files:
save.png
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I have the same bug
I have the same issue. In the logs you get a bunch of errors like:
...
Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 0:0:
0:0:
0:0:
at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities)
at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods)
at Keen.VRage.Library.Threading.TaskBase.GetResult()
at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<<SaveSessionStateToContainerAsync>g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext()
...
I have the same issue. In the logs you get a bunch of errors like:
...
Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 0:0:
0:0:
0:0:
at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities)
at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods)
at Keen.VRage.Library.Threading.TaskBase.GetResult()
at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<<SaveSessionStateToContainerAsync>g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext()
...
I have the same error after October, 2026 update - can't create new save files from the old save files.
I have the same error after October, 2026 update - can't create new save files from the old save files.
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