Hotfix did not work, is this still being worked on?
Is this still being worked on? It's been 9 days since we have had any response on it and it's blocking progression for many people.
Still doesn't work after hotfix.
"So I'm trying to complete Station Upgrade - Hydrogen Facility. I have done it MANY TIMES already but each time I complete the building, it gives me credit and says now I must move to another block to transfer the facility. When I touch the new green frame block, it tells me it's complete and the block disappears. 1 second later, it reappears and it's no longer complete.
After hotfix, I reloaded save file from previous contract just before claiming finished contract. I then selected the Oblivara Contract: "Station Upgrade - Hydrogen Facility". Went to location, build structure, got credit for completing it and told to go to transfer location. Went to transfer location, it said completed but green cube remained along with gold contract destination indicator telling me to go to the location I was already in.
I have the same bug
Hello Engineer #9,
This issue was indeed fixed in Hotfix for VS 2.4, however, due to how already generated Contracts are stored in the the Saved Game, fix does not work retroactively and the Contract has to be refreshed.
You should be able to refresh the Contract by either:
Let me know if these help.
Kind Regards,
Bartosz
Keen Software House
Hello Engineer #9,
This issue was indeed fixed in Hotfix for VS 2.4, however, due to how already generated Contracts are stored in the the Saved Game, fix does not work retroactively and the Contract has to be refreshed.
You should be able to refresh the Contract by either:
Let me know if these help.
Kind Regards,
Bartosz
Keen Software House
Hello Bartosz,
Thank you for your response. I had been stuck on this stage for quite some time, and the DebugMenu solution seemed like the easiest approach for me — and it worked perfectly.
Kind Regards,
Dogbert
Hello Bartosz,
Thank you for your response. I had been stuck on this stage for quite some time, and the DebugMenu solution seemed like the easiest approach for me — and it worked perfectly.
Kind Regards,
Dogbert
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