Event Controller not working with battery/tank fill level%
Submitted
Hello, I noticed the new event controller does not work when battery fill level or tank fill level is selected. I tried making it so that a wall light turns red when the content of my hydrogent tank is below 33% and green when it is above. The light stood white in both cases. I also tried a similar thing with a battery. Light green when battery above 95% and red below. Tested it with two energie modules, one above and one below 95% -> No reaction from the light.
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I have the same bug
I have been able to get this to work for my hydrogen tanks on my mining ship, but I have noticed when I try to do this with batteries (a mix of 1.5 and 0.5 m) that the block is only counting the 1.5 m batteries.
I have been able to get this to work for my hydrogen tanks on my mining ship, but I have noticed when I try to do this with batteries (a mix of 1.5 and 0.5 m) that the block is only counting the 1.5 m batteries.
I have experienced a very similar issue. I am attempting to use battery fulled function as well and want it to trigger the want an LCD to say “Charged” when above 95% and charging when below 95%, but the event controller fails to do so.
I have experienced a very similar issue. I am attempting to use battery fulled function as well and want it to trigger the want an LCD to say “Charged” when above 95% and charging when below 95%, but the event controller fails to do so.
It seems that the compare values have been programmed so that 1 = 100%, meaning that you should put the values between 0 and 1 for 0% - 100% range. so 33% is 0.33 in the Event Controller setup. It worked for me at least.
It seems that the compare values have been programmed so that 1 = 100%, meaning that you should put the values between 0 and 1 for 0% - 100% range. so 33% is 0.33 in the Event Controller setup. It worked for me at least.
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