Unexpected game crash during ship repair

Jeff Parker shared this bug 20 days ago
Solved

Build v2.4.0.77

I started a new game after confirming the new version was on my machine already. After grinding out of the pod, I started working on repairing the initial atmospheric flyer. I was adding a pod, docking port, landing gear, and more thrusters when the game unexpectedly froze and then exited. Game logs are attached.

After the crash, I did run the Verify Game Files, and it does appear some updated were downloaded. I'm monitoring too see if the game crashes again.

Replies (5)

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Hello Jeff Parker,


I could not find any specific exception in the logs that would point to a cause of this crash. Have you encountered this crash again after verifying the Game files?


Kind Regards,

Bartosz

Keen Software House

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Yes, the game froze unexpectedly again tonight. I have uploaded tonight's logs. I was in the middle of the first mission after the tutorial, the Acquisition - Supply and Demand mission. I had produced all items and advanced the mission. I was carrying leftovers to the ship before leaving when the game suddenly froze while the inventory was open. After several minutes, the game closed to the desktop.

When reloading the save, the game loaded at the point after the items were complete but before I finished the contract.

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Unexpected freezes can be especially frustrating when they happen during an important mission or while managing inventory. Hopefully, the logs help identify what is causing the issue so the problem can be addressed in a future update. It is good that the save still loads close to the previous progress point.

I usually prefer gaming platforms where the overall experience feels stable and easy to navigate. If you are also interested in exploring other gaming options, y888 game is another platform you can take a look at.

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Okay, the game locked up and crashed only once each day. After the crash, it ran fine for a long time, around 4 hours tonight and at least several hours yesterday.

After logging off the game, I checked the Event Viewer in Windows, and there was a crash event recorded for the game from a .NET Core module. Here's the log.

Faulting application name: SpaceEngineers2.exe, version: 2.4.0.77, time stamp: 0x69f20000

Faulting module name: coreclr.dll, version: 9.0.1926.36724, time stamp: 0x6a5ac23b

Exception code: 0xc0000409

Fault offset: 0x000000000015796d

Faulting process id: 0x90A4

Faulting application start time: 0x1DD2F7A6AED880C

Faulting application path: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.exe

Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\9.0.19\coreclr.dll

Report Id: 531c970d-f842-43c0-82fc-8cb2f115a5cf

Faulting package full name:

Faulting package-relative application ID:

I thought that I should pass it on, but I'm also checking my machine for other issues as this could be particular to my computer.

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Okay, I ran some PC checks and ran some repairs, along with verifying the game files again. The game has not locked up tonight after 4 hours of gameplay. I'll continue keeping an eye on this, but it appears to have been an issue with my computer.

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Hello Jeff Parker,


Roger, I will close this thread as Solved then.

Happy Engineering!


Kind Regards,

Bartosz

Keen Software House

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