Ship Grinders retain resources before sending to Cargo Containers (v2.3.0.2798 Release Alpha)
See attached video for example.
Ship Grinders don't (immediately) push collected Components to connected Cargo Containers, instead retaining them internally.
Please note, I'm not saying they never move Components to connected sub-Inventories, I'm noting that their behavior is inconsistent with Ship Drills, which primarily "push away" collected Resources to other Cargo Containers, until doing so is no longer possible.
Bug? Oversight? Personal gripe? You be the judge.. I suppose I may as well be complaining that 0.5m Conveyer shapes are in a different order from 2.5m Conveyers... probably not a bug, just a small "wut" moment. You guys are doing awesome work, thanks Keen!
Sincerely,
-the guy who thought Solar Panels produced 500w of power instead of 500kw 🙃
I have the same bug
Hello Asdam,
After conversing with our Devs, this is intended behavior. Pushing ground items to other Inventories immediately would be too expensive for the Game Engine.
Ground down items are set to be pushed when the items in the Grinder's Inventory surpasses 75% of its total capacity.
As such, I will close this thread as Not a Bug.
Kind Regards,
Bartosz
Keen Software House
Hello Asdam,
After conversing with our Devs, this is intended behavior. Pushing ground items to other Inventories immediately would be too expensive for the Game Engine.
Ground down items are set to be pushed when the items in the Grinder's Inventory surpasses 75% of its total capacity.
As such, I will close this thread as Not a Bug.
Kind Regards,
Bartosz
Keen Software House
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