Feedback for developers: bug with the rotor + drill combination

lansade shared this bug 25 hours ago
Submitted

There's a significant weight distribution problem when using the following combination:

Flying ship + rotor + drills.


The weight distribution is multiplied.


For example: a small ship with the necessary thrusters for stability in the air. If I add two drills to the front or underneath, there's no problem. The ship remains stable and maneuverable in this configuration. And I can drill. I have enough power to move, drill, and return without any issues.


However, in the same configuration, if I add a rotor (to the front of the ship or underneath, centered), everything changes. The ship becomes abnormally heavy. It can no longer take off. I can no longer pilot it. The weight of the drills is multiplied.

Replies (2)

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2

I noticed that my utility ship is very front-heavy with any tool heads (drills, welders or grinders) attached to the rotor.

As I did not try to weld this directly on my ship, I didn't see a difference, but surely it's the same and it's an issue.

I added much weight to the ship to balance it, and I did not really see a difference.

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I agree. It's as if the engine is acting like a lever, multiplying the weight in an unsuitable way. Thanks for your feedback.

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