Feedback for developers: bug with the rotor + drill combination
Submitted
There's a significant weight distribution problem when using the following combination:
Flying ship + rotor + drills.
The weight distribution is multiplied.
For example: a small ship with the necessary thrusters for stability in the air. If I add two drills to the front or underneath, there's no problem. The ship remains stable and maneuverable in this configuration. And I can drill. I have enough power to move, drill, and return without any issues.
However, in the same configuration, if I add a rotor (to the front of the ship or underneath, centered), everything changes. The ship becomes abnormally heavy. It can no longer take off. I can no longer pilot it. The weight of the drills is multiplied.
I have the same bug
I noticed that my utility ship is very front-heavy with any tool heads (drills, welders or grinders) attached to the rotor.
As I did not try to weld this directly on my ship, I didn't see a difference, but surely it's the same and it's an issue.
I added much weight to the ship to balance it, and I did not really see a difference.
I noticed that my utility ship is very front-heavy with any tool heads (drills, welders or grinders) attached to the rotor.
As I did not try to weld this directly on my ship, I didn't see a difference, but surely it's the same and it's an issue.
I added much weight to the ship to balance it, and I did not really see a difference.
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