[ModSDK] Queue error when using autoitemconverter definition

Tino Claassen shared this bug 4 months ago
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Setting the queue size in the autoitemconverter definition to 0 results in nothing being produced. Setting it to 1 produces the following (see image).


An additional queue is added to the right of the item being produced.


This makes automatic production impossible.

Replies (1)

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1

Hello Tino Claassen,


Could you please provide the files you've modified so that I could take a look into them?


Kind Regards,

Bartosz

Keen Software House

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2

I haven't included that in my mod at the moment because, as I mentioned, it causes problems with the queue.


For example, if I create a mod smelter where, say, ore is automatically turned into bars, then I can use the autoitem converter.


Otherwise, I'd have to manually enter the quantity, etc., that I want.


So I'm using the autoitem converter. I link all the necessary components there, just like in the normal item converter.


If the queue size in the autoitem converter is set to 0, nothing is produced automatically. If it's set to 1, it is produced automatically. But the same quantity that it produces is added to the queue again. And when the first item is finished, the second one is still in the queue. The second one was added automatically. See the image.


It shouldn't be adding a second item to the queue in the game.

The end result should be like the SE1 refinery.

Sorry, it's hard to explain. I could make a small mod, and you'd see what I mean. Or I could make a short YouTube video.

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