[ModSDK] The world gets stuck in a loading loop when you change the input at the reactor.

Tino Claassen shared this bug 4 months ago
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If I change the fuel in the small reactor, for example from uranium ore to enriched uranium, the savegame no longer loads.


I've adjusted everything necessary, but it's stuck in an endless loading loop.

2025-12-13 19:50:43.908 - VRageWorker 2 -> Info: Error handled by Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder+OnDataErrorPruneEntityAttribute. Original message: Inventory contains blacklisted item '8b4d767c-5970-4fda-9a5d-e7c78a8c1898 : Vanilla\Items\Ores\UraniumOre\UraniumOreItem_FloatingObjectItem.def'.


And yet, in none of the overrides for the small reactor does it specify that there's no uranium ore in the cache.


Even a complete override of the reactor produces the same result.


Only when I simply added uranium ore to the cache list in the override did it work again. Even though the modded reactor doesn't require uranium ore.

Replies (1)

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1

Hello Tino Claassen,


Did the Save Game contained a Reactor with Uranium Ore in it's inventory? The error you provided would suggest just that. You should be able to simply whitelist Ores in this definition:

a18aa66e184a1e27d04d7d83615cd331

Then load the Save and remove Uranium Ore from the Reactor.

Let me know if this helps.


Kind Regards,

Bartosz

Keen Software House

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1

I'll try it as soon as I have the chance. I hadn't even thought of it. But it's quite possible there was still ore in the reactor.

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