Seemingly I've unfortunately discovered that my thrust dampeners do not function properly on my small ship. Whenever I turn my ship while holding W or S to go forward or backward, the left and right (port/starboard) facing thrusters do not dampen the sideways motion UNTIL i take my finger off the W key. I then found if I place a new cockpit but make it facing a new direction degrees, the dampeners then function properly.
See attached video where I enter my fighter and only press W while turning the ship. You'll notice the left and right thrusters are not firing to stop the sideways momentum until i take my hand off the W key. I then place a new cockpit but facing the left and the thruster dampeners function properly as they should.
I have tried this on multiple worlds. Have been able to replicate it on other ships by placing a cockpit block facing sideways and testing the dampening..
Is there anyway to fix this other than having to rebuild my ship in a new orientation?
Hello Raptor2213,
I suspect that what you experienced might be due to the ship itself rather than Inertial Dampeners. Blue Ship AE-1 which you have used in the video is a big ship and its side thrusters are not strong enough to compensate changing direction in short time on full speed.
Please try the same scenario as in video with Blue Scout N-S1 which is available to subscribe in KeenSWH Steam workshop.
Kind Regards,
Bartosz
Keen Software House
Hello Raptor2213,
I suspect that what you experienced might be due to the ship itself rather than Inertial Dampeners. Blue Ship AE-1 which you have used in the video is a big ship and its side thrusters are not strong enough to compensate changing direction in short time on full speed.
Please try the same scenario as in video with Blue Scout N-S1 which is available to subscribe in KeenSWH Steam workshop.
Kind Regards,
Bartosz
Keen Software House
Hello ATalkingRock,
Could you please provide a blueprint of your affected Grid or the Save File where the issue occurs? Is there anything specific you did while building this ship?
Kind Regards,
Bartosz
Keen Software House
Hello ATalkingRock,
Could you please provide a blueprint of your affected Grid or the Save File where the issue occurs? Is there anything specific you did while building this ship?
Kind Regards,
Bartosz
Keen Software House
https://youtu.be/87y9xxchguo upvoted and confirmed bug --- my best guess as a armchair dev lol--So that’s a close guess The problem is that when they implemented the gravity dampening system when planets arrived they changed something within the code that has to do with the compensation in the rest of the directions so if you’ll notice on planets, the system works continuously in one specific direction all the time without any failures that’s downward in the direction of gravity so whatever they did with that system when they implemented, it broke the rest of the system
https://youtu.be/87y9xxchguo upvoted and confirmed bug --- my best guess as a armchair dev lol--So that’s a close guess The problem is that when they implemented the gravity dampening system when planets arrived they changed something within the code that has to do with the compensation in the rest of the directions so if you’ll notice on planets, the system works continuously in one specific direction all the time without any failures that’s downward in the direction of gravity so whatever they did with that system when they implemented, it broke the rest of the system
i have the same problem, when flying in atmosphere, it feels like your ship has power issues even when it does not.
i have the same problem, when flying in atmosphere, it feels like your ship has power issues even when it does not.
Hi, I have observed this also in the current release, and it appears to be a physics problem vs. a ship design problem though the ship in question does have underpowered side thrusters.
The physics problem seems to be with momentum calculations of the rotating ship.
Setup:
In this configuration as the test ship, I'm using the excellent Mission Runner by Diggrok (on the workshop). This ship has stronger upward, forward and back thrust, weaker side to side and down thrust. Accelerate to max speed and engage inertial dampeners. Observe the speed lines. Now comes the strange part.
Observation:
This seems to happen almost constantly, I say almost because some very high speed tests were less reliable, sub 400km/h seem to be more consistent. If you don't see it right away, then rotate the ship a small % one way and then the other until you start to see the speed lines stick with your rotation, then you're hooped and rotating any direction the momentum remains fixed to that side until speed reaches zero.
Hi, I have observed this also in the current release, and it appears to be a physics problem vs. a ship design problem though the ship in question does have underpowered side thrusters.
The physics problem seems to be with momentum calculations of the rotating ship.
Setup:
In this configuration as the test ship, I'm using the excellent Mission Runner by Diggrok (on the workshop). This ship has stronger upward, forward and back thrust, weaker side to side and down thrust. Accelerate to max speed and engage inertial dampeners. Observe the speed lines. Now comes the strange part.
Observation:
This seems to happen almost constantly, I say almost because some very high speed tests were less reliable, sub 400km/h seem to be more consistent. If you don't see it right away, then rotate the ship a small % one way and then the other until you start to see the speed lines stick with your rotation, then you're hooped and rotating any direction the momentum remains fixed to that side until speed reaches zero.
updated video https://studio.youtube.com/video/IMvO9yrr8J4/edit
updated video https://studio.youtube.com/video/IMvO9yrr8J4/edit
Hello Engineers,
Placing a cockpit or control seat in 90 degree angle to first block of a Grid causes the Inertial Dampeners to not work correctly. For a workaround, please make sure to place the control block first or mark the axis of the first block.
Please note that this is a known issue which is already reported internally.
Kind Regards,
Bartosz
Keen Software House
Hello Engineers,
Placing a cockpit or control seat in 90 degree angle to first block of a Grid causes the Inertial Dampeners to not work correctly. For a workaround, please make sure to place the control block first or mark the axis of the first block.
Please note that this is a known issue which is already reported internally.
Kind Regards,
Bartosz
Keen Software House
ignore this comment - mistake
ignore this comment - mistake
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