Some blocks still not mirroring properly
Solved
A simple one for your team amongst the VS2 onslaught! Attached a few images showing some of the light armor transition blocks as well as the half tall slopes not mirror properly.
You can't vote. Please authorize!
You can't vote. Please authorize!
I have the same bug
Hello Diggrok,
The Half Tall Slope blocks are fixed on our internal environments and the fix should be shipped as part of Vertical Slice 2.2. - This is tracked in this thread - https://support.keenswh.com/spaceengineers2/pc/topic/48292-light-armor-half-tall-slope-mirrors-incorrectly
As for the transition blocks, these are not simple rotations but a mirrored block variant and we currently do not have an option to switch to another block in Symmetry mode.
I will close this thread as Solved as such.
Kind Regards,
Bartosz
Keen Software House
Hello Diggrok,
The Half Tall Slope blocks are fixed on our internal environments and the fix should be shipped as part of Vertical Slice 2.2. - This is tracked in this thread - https://support.keenswh.com/spaceengineers2/pc/topic/48292-light-armor-half-tall-slope-mirrors-incorrectly
As for the transition blocks, these are not simple rotations but a mirrored block variant and we currently do not have an option to switch to another block in Symmetry mode.
I will close this thread as Solved as such.
Kind Regards,
Bartosz
Keen Software House
Replies have been locked on this page!