Smoke trail follows ship instead of staying on ground
Submitted
I’ve noticed an issue with the engine smoke trail: when the ship takes off from the ground, the smoke doesn’t stay where it’s generated. Instead, it follows the ship as if “glued” to the engines. This looks unrealistic-the smoke should linger near the launch point (on the ground or on the structure it originates from) and gradually dissipate, not trail along with the moving vessel.
The video shows that the ship has already taken off, but the dust smoke generated on the ground doesn’t stay there - it follows the vessel as it ascends.
Files:
Video Project 1.mp4
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I have the same bug
I’ve added another video showing that after reaching a certain altitude, the dust generated by the engines starts to follow the ship. The effect is clearly visible directly beneath the vessel’s hull: instead of dispersing into space, the dust cloud moves synchronously with the ship, following its trajectory.
I’ve added another video showing that after reaching a certain altitude, the dust generated by the engines starts to follow the ship. The effect is clearly visible directly beneath the vessel’s hull: instead of dispersing into space, the dust cloud moves synchronously with the ship, following its trajectory.
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