When I used symmetry mode on a blueprint for a door withe detailing cubes and lights on mine side, it globally placed it right, but a problem arise in its orientation. While the one I was placing was oriented correctly, the symmetry placed door was rotated 180 degrees
Pasting on symmetry working not as expected
Reported
I made simple lights out of 0.25m blocks and light blocks. I copied them, then used Ctrl+V to paste more of them, but when I try to use symmetry the symmetrical copy is inverted in additional axis.
I have symmetry on Z axis, but the copy is also symmetrical in axis that I have not set up as shown on the attached image.

I have the same bug
Edit picture is more efficient than words:
Edit picture is more efficient than words:
Hello Mucio34,
This is known issue for which we are working on a fix. The issue is reported in our internal database (SE2-21982) and I have added this thread to our internal ticket.
Kind Regards,
Bartosz
Keen Software House
Hello Mucio34,
This is known issue for which we are working on a fix. The issue is reported in our internal database (SE2-21982) and I have added this thread to our internal ticket.
Kind Regards,
Bartosz
Keen Software House
This bug still present in current build. I was going to paste partial copied blueprint
This bug still present in current build. I was going to paste partial copied blueprint
I have opened a new ticket on this as it doesn't appear to have been fixed yet:
https://support.keenswh.com/spaceengineers2/pc/topic/52326-blueprints-almost-never-mirror-correctly
I have opened a new ticket on this as it doesn't appear to have been fixed yet:
https://support.keenswh.com/spaceengineers2/pc/topic/52326-blueprints-almost-never-mirror-correctly
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