Feels very weird abandoning the crashed ship and brother as a main objective
Okay, simple feedback, you should absolutely have the first mission you do upon returning to space/orbit with your own ship be to locate the crash and get the brother and any crew 'stable'. You don't need to relocate them, you don't need to have the quest be to fix the ship in its entirety, just make it a stable 'base' of sorts.
The current state you leave an injured brother and (seemingly) ship on the verge of failure with hundreds? of cryo pods at risk of failing. You then go fix stuff around the star system and so far haven't given them a second thought. Tie the missions you're doing back somehow to fixing the ship. "Hey you need to learn how to work on propulsion systems level 2 in order to fix this part of the ship, go figure that out in orbit around Kemik", etc. As it is now (I know it's alpha), nothing I do after building the ship ties at all to fixing the initial storyline narrative of the crashed ship in urgent need of repair.
I have the same bug
Crap this isn't a bug, it's feedback. I clicked the feedback tab and it gave me submit bug, which I guess could be a bug.
Crap this isn't a bug, it's feedback. I clicked the feedback tab and it gave me submit bug, which I guess could be a bug.
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