Powering off ship Powers off entire base

Angel Duck shared this feedback 4 months ago

I have 2 ships currently connected to my one asteroid base using connectors. I do not often use them so i would like to simply press Y while in the cockpit and shut them off, however doing so powers the entire base off both ships included and causes issues.

I thought a simple fix would be to make the base have a Primary Cockpit and then let the ships be secondary. However this still does not work properly. The powering off of any ship connected to a base through connection tubes powers the entire base off. This has been a real pain.

Please let us shut off ships and not have it affect the base... Yet still allow the ships to be connected through connection tubes. At lease make this an option.

Thanks Keen Developers.

Comments (1)


Has anyone else experienced this?