Game freeze when placing block - Large amounts of reactors on connected grid!
Problems started after frostbite update.
The problem: Placing/welding or grinding a block causes server thread load to shoot to the sky, ultimately killing simspeed since CPU gets saturated.
After very thorough troubleshooting I've come to the conclusion that it is because of parallel tasks and conveyor pathfinding in combination with a lot of reactors. It seems the conveyor pathfinding eats up all the CPU there is..
Reproducing the bug: Get a test grid; A medium sized base with a medium complex conveyor system and a lot of connected ships (via connector). Build a ship with 50-100 small reactors, load them with uranium and connect to the base grid. Go in suit and place a block on the main grid; Monitor server thread load and see the CPU spike to the roof.
Replies have been locked on this page!