Inset Couches Bugged In Oxygenated Environments
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As described, the inset couch blocks do not register as being in an oxygenated environment, more specifically it is intermittent and only in player made pressurized areas.
Tested on PC and PS5, with and without passage blocks or panels leading up to the couch.
Potentially caused by player temporarily registering as inside the block when in use, and the block not having any oxygen inside it by default (in space).
Same issue - except this is within a player-made (me) environment. Fully airtight around this inset couch block (5 sides large grid metal blocks) that is within an oxygenated/airtight room. Note that the grid structure is on an asteroid base in space.
Sitting on the couch shows No O2 / freezing and player taking damage when opening helmet.
Same issue - except this is within a player-made (me) environment. Fully airtight around this inset couch block (5 sides large grid metal blocks) that is within an oxygenated/airtight room. Note that the grid structure is on an asteroid base in space.
Sitting on the couch shows No O2 / freezing and player taking damage when opening helmet.
Someone on the Discord was showing how airtightness works and captured this - hopefully this illustrates the correct airtightness, where the inset couch does NOT have the correct airtightness.
Someone on the Discord was showing how airtightness works and captured this - hopefully this illustrates the correct airtightness, where the inset couch does NOT have the correct airtightness.
Hello Engineer,
We're sorry to hear you're experiencing issues.
Could you please share a blueprint or save by publishing it to mod.io and posting a link to this thread?
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
We're sorry to hear you're experiencing issues.
Could you please share a blueprint or save by publishing it to mod.io and posting a link to this thread?
Kind Regards,
Keen Software House: QA Department
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