Factorum Warship is disappearing even if we claimed ownership of this ship

Rurka shared this bug 19 days ago
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Greetings. I want report a bug, which I met during playing on PS version. (Playing on PS5)

During visiting FCTM outpost (which spawned me near Moon (yes, I'm playing in Star System map, offline)) after attempting to complete it and claim Prototech Thrusters, the outpost spawned Factorum Warship in about 1.6km from me. After many attempts, I've finally boarded to this ship. Alright, I've do standard procedure of claiming ship it is stopping ship from moving (turning off autopilot) and most important, claiming NPC grid (to make sure, that ship will not disappear, so I used lots of PCU (about 6-7k or more)) and hacking important things, beginning with disabling antenna, to prevent spawning missiles, furthering damaging claimed ship. After disabling ship weapons (to make sure, that I have safe exit for next returns) I was been forced, to return to my ship to replenish oxygen level and after it, to jump to near my new ship. For first time, I've do it through my hacked mining transport ship, to take some uranium, which I refined. After returning to my ship and returning to Factorum Warship (through jump drive, so totally I was had about 40 kilometers), I've noticed, that Factorum Warship is missing! Thankfully I was playing offline, so I've loaded my backup before I've began to return to my ship. Ok, so I moved this time directly to my ship (monitoring through Admin menu (R1+Triangle), to make sure, that FCTM warship still is there). After two jumps (still monitoring), I've managed to return to Factorum warship, so I was been able, to continue hack ship.

And this could be end of story... if not next disappearances. After some time (still hacking ship, to get full ownership) this time I was been forced, to return to my cargo ship (I mean (again hacked previously) commercial freighter) which was been near SPRT beacon (so in my case, I was had 30 kilometers, to reach to beacon). I've decided, to move on suit (of course monitoring about Factorum Warship through Admin menu). Ok, I've managed to get here, to get some materials (in this case, Motors) and entered to beacon (since my energy I was had in about 40/100). After some rest (and during returning to warship, still managing about this ship) I've noticed, that ship again disappeared after about 50 kilometers total. Again, loaded my save before I moved (this time only to my hacked ship and return, previously I again took some uranium ingots on my way to ship).

This is not the end. After returning to Factorum Warship (of course managing before through Admin menu, do ship is again not disappearing during my return) and after some repairing my new ship (of course still hacking, but before it, I've finally disabled for good warhead explosion event), I've seen, that I've managed, to get full ownership of this ship (with exception of some blocks, which still is uncompleted (or rather, damaged) or not hacked), so I've began to rebuild railgun room. After some time, I've decided to return to Factorum outpost (about 12 kilometers), to see, do I've not left some parts before I jumped with warship from outpost. I've not seen any parts so I've begin to return to my Warship (of course controlling it through Admin menu). After reaching to my goal, I've again noticed, that ship disappeared without reason even on my full ownership (and this time after 20 kilometers). Of course I was been forced, to load my game before this happened.

Can you do something, that Factorum Warship will not disappear after claiming ownership?

Replies (2)

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Hello, Engineer!


We're sorry to hear you're experiencing issues.

Would it be possible to share the save by publishing it to mod.io and posting a link in this thread? It would greatly help us reproduce the issue on our side.


Kind Regards

Keen Software House

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Greetings.

Yes, it's possible.

That's my save before affection: Rurka game - third trial 4.1.5 test - blue. for Space Engineers - mod.io

And save, which was affected of this bug (happened two minutes after my save): Rurka game - third trial 4.1.5 test - blue. for Space Engineers - mod.io

In both saves, i have set GPS just called "Ship" - this GPS I've set on affected Factorum Warship (which I've claimed before) - 1st save is just before going somewhere (in this case, to my Blue Explorer ship, which on GPS is called "My ship") and 2nd save was been taken automatically (auto-save) during my "returning" to my ship (or rather, to my GPS point, since checking on Entity list (Admin mode) my Factorum Warship was missing)

To recreate it, just leave from my (almost repaired) Factorum Warship (through gate), go somewhere (best to my mentioned My Ship GPS point or to closest unidentified signal) and return checking Entity List on the way. Sometimes it needs few tries, but you must reach to situation from my save 2 (that my Factorum Warship disappeared). Antenna is set to 3km.

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