Texture issues in Playstation 5
Won't Fix
Texture seems not to load properly.
Got a magenta pane on the Spotlight from the distance. And the Texture seems to wash Out Sometimes.
Texture seems not to load properly.
Got a magenta pane on the Spotlight from the distance. And the Texture seems to wash Out Sometimes.
Hello!
Thank you for participating in our PlayStation Beta for Space Engineers.
Textures are downgraded depending on how big the world you're playing in is. This is intended for performance reasons.
We are looking into ways of improving the performance in the future.
Kind Regards,
Keen Software House
Hello!
Thank you for participating in our PlayStation Beta for Space Engineers.
Textures are downgraded depending on how big the world you're playing in is. This is intended for performance reasons.
We are looking into ways of improving the performance in the future.
Kind Regards,
Keen Software House
ok but the Spotlight seems not be be downgraded.
but would be nice If we can use the paid skins in the feature.
its realy a littlebit weird, build and Cut a block make the skin visible and just standing still downgraded the texture
ok but the Spotlight seems not be be downgraded.
but would be nice If we can use the paid skins in the feature.
its realy a littlebit weird, build and Cut a block make the skin visible and just standing still downgraded the texture
For the downgraded Texture it seems to only effect large grid.
and funny Thing If you have the washed out signs, If you place rotor and a small grid sign behind a Wall, all large grid signs will be visible without any downgrades near the smal grid...
i can now also say the Texture of the big block ist normaly visible, for a short time, after i grind the small grid block in the near surroundings
For the downgraded Texture it seems to only effect large grid.
and funny Thing If you have the washed out signs, If you place rotor and a small grid sign behind a Wall, all large grid signs will be visible without any downgrades near the smal grid...
i can now also say the Texture of the big block ist normaly visible, for a short time, after i grind the small grid block in the near surroundings
tested a Lone survivor scenario, small grid seems better. but large grid same Problem with the blueprint
tested a Lone survivor scenario, small grid seems better. but large grid same Problem with the blueprint
I get the full upgrade of this game on PS5. I Think it was 60€?! The graphic is horrible. The game is awesome but that bug... I think the PS5 is powerful enough, other games in 4K is no problem... I tried to play it on my Mac (M3) but there is no version for MacOS, just for Windows........ Any idea what I can do? Or should I wait for Update to fix that issue? And will Space Engineers2 be playable on MacOS?
I get the full upgrade of this game on PS5. I Think it was 60€?! The graphic is horrible. The game is awesome but that bug... I think the PS5 is powerful enough, other games in 4K is no problem... I tried to play it on my Mac (M3) but there is no version for MacOS, just for Windows........ Any idea what I can do? Or should I wait for Update to fix that issue? And will Space Engineers2 be playable on MacOS?
Experience the same issue on PS5. Mainly on large grid as stated above. Affect more or less all skins/colors as well.
Experience the same issue on PS5. Mainly on large grid as stated above. Affect more or less all skins/colors as well.
I notice it on any block where a texture is stretched over a none-square surface. Very much seems like the stretching tool in the game is having issues scaleing images.
I notice it on any block where a texture is stretched over a none-square surface. Very much seems like the stretching tool in the game is having issues scaleing images.
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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