graphic errors
Won't Fix
Hello Keen Software House Team
I have the following problem on the PS5: the graphics on the signs as shown in the picture are not loading or are only displayed very blurry
Files:
1935f89813a99-s...
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I have the same bug
I also have this issue. The sign textures will not display until I select the signs from the build menu and force the game to load them.
I also have this issue. The sign textures will not display until I select the signs from the build menu and force the game to load them.
Same goes for images on LCD screens.
Same goes for images on LCD screens.
Hello, Engineer.
Thank you for reaching our forum with this issue.
Textures are dynamically downgraded depending on how many textured blocks, LCD screens and other you have in your vicinity. This is done for performance reasons.
We've added your ticket to our internal system ticket on this topic.
Kind Regards
Keen Software House
QA Department
Hello, Engineer.
Thank you for reaching our forum with this issue.
Textures are dynamically downgraded depending on how many textured blocks, LCD screens and other you have in your vicinity. This is done for performance reasons.
We've added your ticket to our internal system ticket on this topic.
Kind Regards
Keen Software House
QA Department
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Thank you for the report!
After investigating, we’ve confirmed that the blurry textures on consoles are caused by how the console manages memory. Since consoles have a limited amount of RAM, the game automatically lowers some texture details to prevent crashes or performance drops.
If the game didn’t adjust textures this way, it could easily run out of memory and crash during gameplay. It’s unfortunately a trade-off, and we understand this can be disappointing. We truly appreciate your understanding and continued support.
At this time, this isn’t something that can be changed, so the ticket will be closed as Won’t Fix.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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