Wasteland Feedback

Gary Challender shared this feedback 3 years ago
Submitted

Enjoying the new features of Wastelands so far, and appreciate getting the missing blocks as vanilla now, but a few suggestions. The game either needs additional hotbars, or consolidate the new armor blocks into the existing blocks instead of adding a new one, as well as making sure all other blocks are consolidated into similar block packages. Now that the missing armor blocks are in, there seems to be missing block functions in blast doors. I haven't tested the new wheels yet, so I don't know if they have the exact same functionality to regular wheels, and I am curious if the weird jitter of wheels on voxels is fixed yet and other irregularities when wheeled vehicles is fixed yet. There's a ton of fixes to go thru in the patch notes. But I would like to see some additional wheel options available, such as 2x, 4x, maybe bigger wheels than 5x, and the ability to add wheels to an axel to make dualies or maybe triple stacked tires.


I would also like to see some UI improvements, perhaps making the workshop more advanced so we can sort and store our own creations and subscribed content into categories of their own, search features, sharable links, advanced chat with MMO features, time stamps, custom chat groups, sub-faction groups, etc.

And multi-player could use a lot more support. One thing I recently noticed is that it's impossible to change a station to ship to flee when being attacked, but static grids are better for server performance, but being trapped like that isn't fun at all and made me quit the game I was active in. Also some suspected cheating involved, and terrible players who like griefing others, and exploitation of game mechanics, which is probably beyond the scope of your networking teams work to write anti-exploit code. Not sure I will play another multi-player game after seeing how powerful gravity drives are compared to what the normal new or beginning player will be able to make without lots of research. I'm betting other Clang drives are overpowered as well, plus I would think they eat up sim speed when used. Hopefully there are plans along these lines in the works, but if not, perhaps these comments will spark some positive features for the game.


Thank you

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