The problem with space engineer's physics engine

Muumis shared this feedback 4 years ago
Submitted

Hello with all due respect please switch engine before your game dies.


I just came back to space engineers after about year break to play with my friend. We like to build big that's why we have lots of ram, unfortunately, the physics engine space engineer is currently running on can only handle so much so after we have built our base blocks are not solid anymore (aka the ghost bug) the problem is that space engineers are using Havok as their physics engine which limits greatly what we can actually achieve in the game. I am personally hoping to spread this awareness to players as well as devs. I understand that space engineers is made deeply based on Havok so switching the physics engine would mean a new game.


what will the devs do, will you let " space engineers 1 " die so you can make 2nd game better and improve from mistakes or just going to attempt to save SE. the fact is I don't know anything about making games this is a bug I found I came to spread the awareness I shall leave this to the developer's hands.

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