Store block - missing functionalities

Or Eichen shared this feedback 5 years ago
Submitted

Hi,


Adding to the many of the feedbacks before:

Store blocks are a great idea but they still need to be worked on in order to allow real player trading and not just the NPC stores.


I will try to summaries what is missing or what should be modified:


1. base prices - the ability to set your own minimum price and not according to what the game dictates.


2. Listing Fee and Transaction Fee - Not sure what the idea for that and why the player should pay so much to sell his own items, it should either be set as some % or have some explanation why this is being done.


3. Selling grids in the store blocks - Something that already being set on NPC trade stations - should be open for players.


4. Selling gas in the sore blocks - Hydrogen and Oxygen - this is something that already happened in the NPC stations. not sure why it's not an option for the player's store blocks.


5. Currency change - I know Space credits are the official currency for the store blocks, but if I want to trade X item and get paid by Uranium ingots, for example, that can also enhance the possibilities for better trading between players.


I'm sure there are more ideas but this is what I had in mind so far, I'm sure other players can comment here to add what they think is missing.

Replies (2)

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Voted for

3. Selling grids in the store blocks

4. Selling gas in the sore blocks

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3a. Selling grids must be balanced to avoid exploits. You will still need to build the grid yourself and reference it for sale like you do for search contracts. The grid will be then teleported to buyer (if it is not changed in any way, otherwise contract is not fulfilled and cancelled).

3b. Now building a ship from a blueprint should be can be an option for late game as well, maybe some rare prototech block, and it might build your ship very slowly and eating up lots of power and hydrogen, but after a day or so you get your ship done. Same for repairs also.

6. Sell grids at pirate stations (providing you are in good terms with SPRT) allowing for real scavenging playstyle. Let the "pirates" to do boring grinding for you, also because the game offers no adeguate mechanics to do it on large scale.

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