Smoother Mountains

Slushtrap Gamer shared this feedback 15 months ago

On planets, whenever a mountain / hill becomes steeper than a certain gradient, around 45* the voxel becomes blocky and makes it near impossible to traverse. This is fine with vertical cliffs but even smaller hills with a steep enough gradient have these blocky bits, sometimes not even made out of stone. It's very annoying, and atleast try to add an option to generate "smoother" mountains on planets.