Revamp movement and animations and other minor aspects

olean dor shared this feedback 6 years ago
Submitted

Considering the next step to make SE truly complete is adding the survival elements to it, something nice that could tag along is a revamp on animations, movement and tool handling, in general everything you do in the game feels too quick and instant, there's not acceleration and deceleration in movement, after sprinting the animation reverts back instantly to walking and is specially ugly with the gun at hand, both on first and third person.


Gun handling is probably one of the wort i've seen in many games (ignoring the fact that there is one reskinned gun, as there's really nothing you need to shoot at yet), you can literally move the mouse very slowly and see the camera navigate trough a grid of limited possible position in which to aim, also there's no recoil and aiming down sights makes no difference from using hip-fire.


Also you should either disable the ability to mag-walk on asteroids or fix its horrible animation, i wouldn't mind if it was disabled though.

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