Redesign the connector/merge system

Alboridian shared this feedback 4 years ago
Submitted

Right now, we have merge blocks for making temprary connections of grids (which work real well with projectors); and we have connectors for transporting items, but don't work with projectors because they still can't project sub-grids.

Quite honestly, it's starting to really get annoying. If I want to make a re-printable blueprint (like a small hydrogen or uranium rocket) I would have to add both a huge merge block and an even bigger connector block.

When I make parking spots for my utility vehicles, I don't just use a connector, I use merge blocks too. The reason for this is so I can say it up with sensors for turning on/off systems automatically, but that beside the point. It's a lot of space and needless confusion.

My suggestion is to merge the functionality of both these blocks into one single block. Basically, a merge block with conveyor ports. That's it.

While we're at it, let's also add a small-grid 1x1x1 merge with small conveyor ports too. People want a smaller merge, so it's like 2 birds with one stone.

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