Needed particle effect

Molten Carnage shared this feedback 4 years ago
Submitted

Hey Keen guys! Love, love, love the Wasteland update. I admit I was skeptical about the update, but I am thankful that you included the new block shapes. One thing I was not expecting was the new Exhaust block. This block is just awesome to have. The flames especially are fantastic. Unfortunately, I was disappointed to see that in the release of a particle emitting block, 2 very important particles were absent. A rising heat particle which can be achieved using a similar method to the Grid protection zone effect and a cascading cold vapor particle. Seeing as heat and the absence of heat are an immersive element to Space Engineers, I was disappointed to see it missing. The rising heat visual would be especially useful in both hot environments with atmosphere as a filter to the player's POV and to the immersive effect of blocks that would emit heat like recently used Thrusters, Welding blocks, and Gatling guns. The cascading cold vapor would be useful for use with cryopods and vent blocks to give the effect of working cooling systems. This is an example of an old SE particle I used to demonstrate an active cooling system in use on a ship. I hope you find this as important to adding life and realism to the game as I do. Thanks.

https://youtu.be/zfuTfP0RPNQ

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