Move 'Show block in ...' buttons further down in Terminal panel
In Terminal (K), Control Panel, having a block selected, I rarely find a need to use the "Show block in ..." on/off buttons - yet these "less used" buttons are placed 'top most', causing me to scroll down to the other buttons that are of more relevance for the particular block I have selected.
I suggest the order/sequence of the buttons/switches/fields should be by 'most frequently used' or by 'most important to the player'.
The current order of the buttons/switches/fields seems to be due to the game-engine's internal classes inheritance hierarchy structure, without any thought of "what would be the most often used buttons/checkboxes/widgets that players use in Terminal->ControlPanel->selected_block and therefore should have quick(er) access to?"
Simple example of a 'most frequently used buttons at the top' order/sequence:
Toggle block [ON] [off] ---------- Name [ Door ] [ Custom Data ] [Open] [Closed] Anyone Can Use [ ] ---------- Show block in terminal <----- New placement [ON] [off] <----- New placement Show block in toolbar config <----- New placement [ON] [off] <----- New placement Show on HUD <----- New placement [on] [OFF] <----- New placement