More complex raw materials processing

Dmitry Vinyar shared this feedback 5 years ago
Submitted

Long story short, I've recently watched a video about how uranium is mined and its initial processing, and found it quite interesting. YouTube video link (for reference): https://youtu.be/TSza2XH28hs

So, the processing itself includes many complex stages, and I suppose this statement also applies to a variety of raw materials. As for now, the treatment of materials in our beloved Space Engineers is just as simple as dropping the ore into refinery.

Personally I would love to see a more complex industry in SE. What I suggest, is:

• Adding more machinery used in industry, e.g.

- Ore crusher - to grind ore before processing it (as it done in real life);

- Mixer (to create ore slurry);

- Blast furnace to make actual steel out of iron (as for now it kinda makes no sense that you assemble steel plates out of raw iron);

- Nuclear fuel enricher - as a last stage of making uranium useful as a fuel (currently, uranium is really imbalanced as a fuel, if you find any uranium ore deposit you basically get an infinite source of fuel with almost no costs of processing);

• Adding more stages of ore refining, different for every kind of ore. For example:Generic metal ores (Iron, Nickel, Cobalt) - Processing: Crusher → Mixer → Arc furnace → Refinery → Blast furnace (iron only).

• Adding byproducts (slag) and the way to process them.

Although I'm not a metallurgist and can be mistaken in what I wrote, I think this will bring even more immersiveness and realism to the game, which is what it strives for at the moment (bearing in mind the upcoming update).

If you have any thoughts on this subject, please let me know! :)

Leave a Comment
 
Attach a file