More advanced options of a world(grinding)
- Allow grinding of enemy/neutral blocks (tickbox)
So only weapon fire could destroy a block completely or ramming.
It eliminates hacking by grinder. So a new craftable player tool can be added to the game to counter that. While in worlds where grinding neutral/enemy blocks are allowed, players have more options to take over enemy/neutral grids. This setting would add a level of immersion. Like having a big thick wall on a fortress couldn't be just simply grinded down. Either weapon fire or hack that gate.