Light color switching
Submitted
Allow for lights (at least the interior light) to have primary and secondary color settings.
Add “Switch Color” to hotbar programming menu for control stations, sensors, & timer blocks
One block can then be used for status indication (airlock, ON/OFF, intrusion alert, RED alert) instead of requiring two blocks = dramatic improvement to resolving space constraints.
Yes, the on/off feature of a light can convey the same, though a status change from red to green for an airlock or white to red for RED ALERT is more meaningful / dramatic / immersive to gameplay.
Regards
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