[In-Game Scripting] Create GPS marker
TL;DR; I'd like a function/command to be able to send a GPS-coordinate directly to the parser that (obviously) is already implemented in the game code.
Since the code apparently is there to read a GPS marker from an LCD (or I guess chat too, but I only play single-player so haven't tested that), why not make a command to pass that info directly from script generating coords from what-ever means it's using? I wouldn't know where to put it though. But hey - I just thought it'd be a great idea.